Nand Kishor is the Product Manager of House of Bots. After finishing his studies in computer science, he ideated & re-launched Real Estate Business Intelligence Tool, where he created one of the leading Business Intelligence Tool for property price analysis in 2012. He also writes, research and sharing knowledge about Artificial Intelligence (AI), Machine Learning (ML), Data Science, Big Data, Python Language etc... ...
Full BioNand Kishor is the Product Manager of House of Bots. After finishing his studies in computer science, he ideated & re-launched Real Estate Business Intelligence Tool, where he created one of the leading Business Intelligence Tool for property price analysis in 2012. He also writes, research and sharing knowledge about Artificial Intelligence (AI), Machine Learning (ML), Data Science, Big Data, Python Language etc...
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Language parsing: The player reading from the rule book has to turn symbols into spoken language. The players listening to the rules being read aloud have to parse the spoken language.Pattern recognition: The players have to connect the words being read aloud with the objects in the game. "Twelve sided die" and "red soldier" have to be identified based on linguistic cues. If the instruction booklet has illustrations, these have to be matched with the real-world objects. During the game, the players have to recognize juxtapositions of pieces and cards, and key sequences of events. Good players also learn to recognize patterns in each others' play, effectively creating models of other people's mental states.Motor control: The players have to be able to move pieces and cards to their correct locations on the board.Rule-following and rule inference: The players have to understand the rules and check if they have been applied correctly. After the basic rules have been learned, good players should also be able to discover higher-level rules or tendencies that help them win. Such inferences strongly related to the ability to model other peoples' minds. (This is known in psychology as theory of mind.)Social etiquette: The players, being friends, have to be kind to each other even if some players make mistakes or disrupt the proceedings. (Of course we know this doesn't always happen.)Dealing with interruptions: If the doorbell rings and the pizza arrives, the players must be able to disengage from the game, deal with the delivery person, and then get back to the game, remembering things like whose turn it is.