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Oculus VR is seeking a Software Engineer who has experience applying fundamental security concepts to systems.
Are you excited to be part of the VR revolution and work on cutting edge consumer devices and services? Are you passionate about security and have a proven security track record? The Security Software Engineer will work on the Oculus Security Engineering team designing, building, and supporting the infrastructure and services that allow Oculus to move fast, securely and at scale. The ideal candidate will share our passion for engineering solutions to complex security problems while minimizing employee friction and maximizing productivity.
Design and implement systems that enhance the security of Oculus products and infrastructure
Design and implement abuse detection systems
Conduct design and code reviews
Evaluate engineering responses to security threats and implement mitigations
Provide security guidance to new projects and initiatives
Code in PHP, C/C++, Java, and Python
3+ years of software development experience
BS degree in Computer Science or related field
Experience applying fundamental security concepts to systems
Experience with either device security concepts or cloud security concepts
5+ years of software development experience
3+ years of industry experience developing and implementing security features and solutions
Experience advocating for technical security solutions across functional domains
Experience designing and deploying public key infrastructure, authorization systems, or key management systems
Senior Software Engineer
Oculus VR is an American technology company founded by Palmer Luckey in June 2012 in Irvine, California, now based in Menlo Park. It specializes in virtual reality hardware and software products.
In April 2012, Luckey announced the Rift, a virtual reality headset designed for video gaming, and launched a Kickstarter campaign in August to make virtual reality headsets available to developers. The campaign proved successful and raised $2.4 Million, ten times the original goal of $250,000. Two pre-production models were released to developers: the Oculus VR DK1 (Development Kit 1) and Oculus VR DK2 (Development Kit 2). The consumer product was released on March 28, 2016 with an all-new design incorporating specialized VR displays, positional audio, and infrared tracking system.
In March 2014, Facebook CEO Mark Zuckerberg agreed to acquire Oculus VR for US$2.3 billion in cash and stock. In 2015, Oculus VR acquired Surreal Vision, a British startup focused on 3D reconstruction and mixed reality, stating that it could be possible for Oculus VR to develop products with the concept of telepresence.
The company also partnered with Samsung to develop the Samsung Gear VR in November 2015, for the Samsung Galaxy smartphones.