Analytics Lead

Short Description

Oculus VR is looking for a Analytics Lead who can build/maintain reports, dashboards, and metrics to monitor the performance of our products.

Job Description

Responsibilities
  • Apply your expertise in quantitative analysis, data mining, and the presentation of data to see beyond the numbers and understand how our users interact with our core products
  • Partner with Product and Engineering teams to solve problems and identify trends and opportunities
  • Inform, influence, support, and execute our product decisions
  • Build/maintain reports, dashboards, and metrics to monitor the performance of our products
  • Mine massive amounts of data and extract useful product insights
  • Manage development of data resources, gather requirements, organize sources, and support product launches

Minimum Qualifications
  • 5+ years of experience in managing other team members in a formal capacity and experience managing managers
  • 8+ years of experience doing quantitative analysis
  • 5+ years of experience in an analytical role in technology, hardware, consulting, investment banking, or product management
  • Experience with SQL or other analytic functions and data manipulation in Python or R
  • Experience initiating and driving projects to completion with minimal guidance
  • Experience communicating the results of analysis to influence company and product direction

Preferred Qualifications
  • Masters Degree in Computer Science, Business, Math, Physics, Engineering, or related quantitative field
  • Understanding of statistical analysis, experience with packages, such as Python, R, MATLAB, SPSS, SAS, Stata, etc.
  • Experience with large data sets and distributed computing (Hive/Hadoop/Spark)

Analytics Lead
Mid-Senior-level Information Technology | Information | Technology Full-time Analyst | Engineering | Other | Information Technology Business Analyst | Data Analyst
Oculus VR is an American technology company founded by Palmer Luckey in June 2012 in Irvine, California, now based in Menlo Park. It specializes in virtual reality hardware and software products.

In April 2012, Luckey announced the Rift, a virtual reality headset designed for video gaming, and launched a Kickstarter campaign in August to make virtual reality headsets available to developers. The campaign proved successful and raised $2.4 Million, ten times the original goal of $250,000. Two pre-production models were released to developers: the Oculus VR DK1 (Development Kit 1) and Oculus VR DK2 (Development Kit 2). The consumer product was released on March 28, 2016 with an all-new design incorporating specialized VR displays, positional audio, and infrared tracking system.

In March 2014, Facebook CEO Mark Zuckerberg agreed to acquire Oculus VR for US$2.3 billion in cash and stock. In 2015, Oculus VR acquired Surreal Vision, a British startup focused on 3D reconstruction and mixed reality, stating that it could be possible for Oculus VR to develop products with the concept of telepresence.

The company also partnered with Samsung to develop the Samsung Gear VR in November 2015, for the Samsung Galaxy smartphones.