Software Engineer

Short Description

Oculus VR is hiring a Software Engineer who can design and implement systems that enhance the security of Oculus products and infrastructure.

Job Description

Responsibilities
  • Design and implement systems that enhance the security of Oculus products and infrastructure
  • Design and implement abuse detection systems
  • Conduct design and code reviews
  • Evaluate engineering responses to security threats and implement mitigations
  • Provide security guidance to new projects and initiatives
  • Code in PHP, C/C++, Java, and Python

Minimum Qualifications
  • 3+ years of software development experience
  • BS degree in Computer Science or related field
  • Experience applying fundamental security concepts to systems
  • Experience with either device security concepts or cloud security concepts

Preferred Qualifications
  • 5+ years of software development experience
  • 3+ years of industry experience developing and implementing security features and solutions
  • Experience advocating for technical security solutions across functional domains
  • Experience designing and deploying public key infrastructure, authorization systems, or key management systems

Software Engineer
Mid-Senior-level Information | Information Technology | Technology Full-time Information Technology | Other | Engineering Senior Software Engineer | Software Engineer
Oculus VR is an American technology company founded by Palmer Luckey in June 2012 in Irvine, California, now based in Menlo Park. It specializes in virtual reality hardware and software products.

In April 2012, Luckey announced the Rift, a virtual reality headset designed for video gaming, and launched a Kickstarter campaign in August to make virtual reality headsets available to developers. The campaign proved successful and raised $2.4 Million, ten times the original goal of $250,000. Two pre-production models were released to developers: the Oculus VR DK1 (Development Kit 1) and Oculus VR DK2 (Development Kit 2). The consumer product was released on March 28, 2016 with an all-new design incorporating specialized VR displays, positional audio, and infrared tracking system.

In March 2014, Facebook CEO Mark Zuckerberg agreed to acquire Oculus VR for US$2.3 billion in cash and stock. In 2015, Oculus VR acquired Surreal Vision, a British startup focused on 3D reconstruction and mixed reality, stating that it could be possible for Oculus VR to develop products with the concept of telepresence.

The company also partnered with Samsung to develop the Samsung Gear VR in November 2015, for the Samsung Galaxy smartphones.
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